Another year of gaming has come and gone. 2015 was a helluva year for releases too. As per usual I was mostly behind the times catching up with all the big releases of last year so some of the bigger titles escaped me for now… Fallout 4, The Witcher 3: Wild Hunt, and Bloodborne at the top of that list. Most of those will make plenty of other’s Game of the Year lists I’m sure so I’ll likely be playing them next year anyways. This year for me was a lot more about reclaiming that feeling that makes gaming so appealing for me. Just enjoying fun experiences, adventuring, falling in love with a world and it’s characters, and having joyous feelings in the process. With the mood I’ve been vibing with all year not many GrimDark titles really caught my eye enough to spend some time on them. I opted to focus on playing what was speaking to me, not necessarily what I was told I needed to be playing because it’s a GotY contender. For the most part it’s been an awesome year of games for me because of it.
Now: The criteria for my list. I’m staying consistent with last year’s requirements but appending them a bit. Games DO NOT have to be released in 2015, they only have to be first played that year. With the rate games release, the way they release, and ports work this day and age it’s silly to discount a game I missed in 2013 because it was PC only if it only became available in 2015 on PS4. Keeping with that spirit I feel my favorite experiences of the year shouldn’t be tied down to the period they were commercially available. I’m sure I’m not alone with only playing a handful of current releases each year either. So for example in 2014 I wasn’t able to get around to Middle-Earth: Shadow of Mordor. This ended up being a game I played in Spring 2015 for the first time. Simply stated – If the first time I’ve played it falls between January 1st and December 31st of this year, it’s fair game. This includes remakes/remasters as their own entry. After all if I’m making a list of the games I’ve enjoyed the most this year, why not?
Huge shock to me as this year was dominated by episodic series, as three of my top 10 were story-driven series. I think they’re slowly becoming my modern equivalent of RPGs by offering a competent story with characters I’m invested in, but in digestible bites during my adult life. Anyways with 44 games completed this year, here are my favorites of 2015.
Kicking off this list for the bronze is the ultra-polished indie hit, Rocket League. Getting a huge boost of players by being offered as a PS+ freebie and allowing cross-play with PC users really helped getting the conversation going around Rocket League. For me it really became the perfect “pick-up and play for 15 minutes” game amidst whatever heavy open-world games I may have been wrapped in at the time. In a nutshell RL has you playing soccer with a team of 1-4 RC cars equipped with nitro boosters and excessively fun physics. As usual with physics driven games the joy really comes from learning exactly how the world’s objects plays against each other. Figuring that out and working with transferring momentum, flying off of the walls, or using a rocket-fueled rush to crush a shot into the back of the net just feels amazing. I got so captivated during my time with this that I ended up writing a guide as I pieced together how to approach it, translating the techniques that worked for me so others would be willing to jump up and have fun. If there was ever a game that really embraced the ridiculous heights you can explore with the medium this would be it. Also a nice rarity these days is it offers the ability to play split-screen so you can couch co-op with a buddy. It’s already available on PC/PS4 and is soon coming to X1 so really you have no excuse not to try this out at some point if you’ve somehow eluded the elated euphoria from this exciting experience.