Previously I’ve discussed my excitement for Final Fantasy 15. I had a lot of hope for what the game could be as potential overflowed from various trailers and news points scattered over it’s 9+ year development cycle. As it traveled from being Final Fantasy Versus 13 into it’s final form broken into a film, episodes of an anime, and finally a video game my excitement grew. Before any of that really became a thing to me, my initial interest of this game began back in 2012 on my birthday when Theatrhythm Final Fantasy received a DLC song for an unreleased FF Versus 13, Somnus. The song was gorgeous and the mood was tonally different from anything I knew of Final Fantasy.
That was the turning point where it went from something that I didn’t even bother watching trailers for, to digging up as much as I could via Google notifications. The game was pretty much assumed to be dead at one point as the news was sporadic at best while Final Fantasy 13’s series continued to disappoint at Square. It was out of sight and out of mind until the E3 2013 trailer when it rebranded as the 15th entry of the mainline titles, breaking away from the baggage of Lightning’s saga. Yes, it got a fancy roman numeral all of it’s own as “XV“. Either way that trailer captured my imagination as Square games all tend to do eventually. Later on they’d eventually pair a demo titled Episode Duscae in with their HD port of a previously Japan exclusive PSP game, FF Type-O, and I totally spent $60 on it to get an early poke at what FF15 might be. It’s been two years and I’ve still only put in about 6 hours into Type-0. Really, I could have paid just $60 for that 3-4 hours of content in the FF15 demo and be satisfied. Everything I loved about open world fantasy games (Dragon Age for example) was wrapped up in this actiony, exploration driven Japanese RPG ready for consumption. Super emo characters, party system, myriads of weapons, dungeons to explore, side quests, ridiculously spikey hair styles, and brutally cheesy themes like friendship conquers all. Everything I want from my JRPGs was on parade in a gorgeous seamless world to breath it all in with. This was the Final Fantasy I’d been dying for since 1999’s adventures with Squall & co. I loved it so much I went ahead and wrote an entire blog just about the demo.