Today’s the big day! My last day of vacation off of work and the SNES Classic Edition releases. I didn’t bother to preorder it because I thought it’d be too much of a crap shoot like the NES Classic was. It’d be cool to nab one and play some old games that I remember, properly, and have a dedicated system for it. It’s too easy to emulate these days and even easier to put no value into it since it’s easy come easy go. Not to mention with the birth of multi-function devices it’s harder and harder for me to just concentrate on the game I want to sit down and play. Before you’d plop down and jam a cartridge in and just leave it there for hours. No OS to navigate. No tools, settings, or digital stores to waste time on. No internet to browse, twitter to check, or waiting for updates. All of this sounds awesome and yeah, it’d be cool to grab and SNES to revisit some of my favorites like Secret of Mana and Donkey Kong Country. Sounds nifty and I’m in for all of this. With a bit of luck and friendly communication I found myself lined up outside of Best Buy about an hour before open and secured myself a system.
Yet… Something else happened that I wasn’t expecting when I got home. I kind of sat down, pulled the classic out of my bag, and was knocked off my geeky high as things got complicated emotionally.
It’s been a great year for games, hasn’t it? A feast most exquisite by most accounts. Regardless of your particular poison there’s something for you. In the tail end of 2016 we had plenty wonderful games that likely overflowed into this year for many people. With Final Fantasy 15, Pokemon Sun & Moon, The Last Guardian, Titanfall 2, Dragon Quest Builders, Gears of War 4, the entire PSVR platform, Civilization 6, Battlefield 1… No one can really blame you for not being able to put a nice crisp bow on last year and walk clean into this one. Aside from the launch of Nintendo’s Switch and The Legend of Zelda: Breath of the Wild, we still had a flurry of critical or cult hits like Gravity Rush 2, Resident Evil 7, Yakuza 0, Horizon Zero Dawn, Nioh, Torment:Tides of Numenara, Nier: Automata, Persona 5, Mass Effect Andromeda, Yooka-Laylee, so on and so forth. Hopefully you’re catching my drift of there are simply too few of hours in the day, week, month, and year to keep up with all of this. Sure quality can be called into question with the likes of items like Mass Effect Andromeda or The Last Guardian. End of the day though they’re not bad games that clearly have their supporters… The larger part of us just lost them in the deluge of video game releases since then. So really where do you even begin if you’re wanting to pick something up to play? Some sort by game completion times to get the best bang for their buck. Others stick to their franchises or genres of choice. Maybe cruise down to Metacritic and start with the highest rated? Perhaps the road less traveled and grabbing whichever you’ve heard the least about?
I’m really not hear to talk about creating a priority list for tackling down all these games though. What’s been nagging on my brain lately is impact of a game on us as individuals. Why is it that something like Kingdom Hearts 0.2 ~ A fragmentary passage can create such an impact on me to the point of being one of my favorite experiences of the year. Compared to games like Destiny 2 which is a hotly anticipated reset, acting as a much needed reset to create a fresh jump point for new fans… KH 0.2 could be considered a glorified tech demo for Kingdom Hearts 3 with about 2 hours of content alongside an intro cinematic retelling the stories thus far in the erratically organized series. I’ve spent near 70 hours with Destiny 2 this point yet at the end of the day I rather have that snippet of KH in my life. It’s weird, isn’t it? Or is it?