Fair warning for anyone that hasn’t played, there will be some general spoilers ahead. After all, you can’t discuss something properly without analyzing the whole.
Let me preface this post with Uncharted 4: A Thief’s End does a lot of things right. Gun play was dramatically improved for me as they reduced the count of weapons and upped the approaches to resolving an encounter. There’s a lot more power in stealth than previous games as you can mark enemies to better keep track of them as they follow their pathing patterns or hide in bushes. Another nice change is that if you blow your stealth you have the ability to disappear if you lose the attention of the hostiles. New to UC4 is a roping mechanic that lets you Action Jackson all over the place during a gunfight. All-in-all the arenas were a lot more fun to play through for me thanks to those seemingly minor tweaks. Visually it’s set a new standard that I’m sure all following PS4 games will be ranked against. Vistas are stunning, character animations are human, and even water pooled tarp has caused people to stop in awe. Social media was flooded with image after image taken in photo mode. I’ve even seen a few people that have decided they want to try and create a “Postcards from Uncharted” series. Acting performances were on point with Nolan North reprising Nathan Drake’s final outing and Troy Baker running wingman as Samuel Drake. Beyond those two as the leads of the game Sully, Rafe (the new villain), Nadine, and Elena’s actors all killed their roles. So what went wrong?